How To Increase Fleet And Party Size In Mount & Blade II: Bannerlord
To increase your active party, caravan fleet, and modded naval vessel capacity in Mount & Blade II: Bannerlord, you must systematically elevate your Clan Tier, maximize your Steward skill tree, and pass specific Kingdom Policies. In vanilla gameplay, your "fleet" of forces scales primarily through clan party limits and leadership perks, whereas modded playthroughs require precise script configurations and coastal town investments. Mastering these mechanical systems allows you to transition from a small band of mercenaries to an unstoppable multi-theater military force.
Strategic Infrastructure and Leadership Prerequisites
Expanding your military and mercantile capacity requires a foundation built on economic stability and political renown. In the vanilla game, players manage a land-based "fleet" of companion parties and trade caravans. When running popular total-conversion mods that introduce maritime travel—such as the Europe Campaign Map or various naval overhaul systems—this capacity translates directly into physical ship counts and naval crew sizes.
Before attempting to field a massive armada of land parties or naval vessels, you must secure the necessary resources, skills, and political leverage.
Core Prerequisites and Resource Checklist
- Economic Capital: A minimum reserve of 50,000 Denars to cover initial recruitment, vessel purchasing, and daily wage inflation.
- Steward Skill Level: Ideally 100+ Steward skill on either the main character or a dedicated companion assigned as the clan Quartermaster.
- Renown and Clan Tier: A minimum of Clan Tier 2 to unlock additional companion parties, scaling up to Clan Tier 6 for maximum deployment capacity.
- Modding Utilities (Optional): Active installations of Harmony, ButterLIB, and UIExtenderEx if utilizing naval overhaul mods that introduce physical maritime fleets.
- Food Diversity Index: Access to at least six distinct food types (Grain, Meat, Fish, Butter, Cheese, Grapes, Olives, Beer, Wine) to maintain the morale bonus required for rapid Steward leveling.
Step-by-Step Execution for Party and Vessel Expansion
Step 1: Maximize the Steward Skill Tree and Assign a Quartermaster
The Steward skill is the single most impactful personal stat for expanding your active unit capacity. Each point in Steward grants a passive increase to your party size limit.
- Open your Character menu and navigate to the Steward skill tree.
- Ensure you have invested five attribute points into Intelligence and five focus points into Steward to maximize your learning rate multiplier.
- Keep your inventory stocked with a wide variety of food items. The "Quartermaster" role gains passive experience every day your party consumes diverse food types.
- Open the Clan screen, navigate to the Members tab, select your main character (or a companion with high Steward stats), and assign them to the Quartermaster role.
Pro-Tip: If your main character has low Intelligence, recruit a companion with the surname "the Spicevendor" or "the Swift" and designate them as your Quartermaster to instantly inherit their high Steward limit bonuses.
Step 2: Elevate Clan Tier to Unlock Additional Party Units
Your Clan Tier dictates the absolute limit of independent parties (your land fleet) you can field simultaneously.
- Farm Renown by seeking out and defeating enemy parties that outnumber your forces, winning tournament championships, and completing high-tier village/town issues.
- Upon reaching Clan Tier 1, your party capacity increases, allowing you to field your main party plus one additional companion-led party.
- At Clan Tier 2, 3, 4, and 5, you unlock further companion party slots, maxing out at five active clan parties under your direct command.
- Create these parties by opening the Clan menu, clicking the Parties tab, and selecting "Create New Party." Assign a high-steward companion to lead the new unit.
Step 3: Implement Strategic Kingdom Policies
If you are a faction ruler or hold significant influence within an existing kingdom, you can pass state laws that drastically increase party and fleet caps for all clan leaders.
- Accumulate at least 500 Influence through battles and donating prisoners to lord-held keeps.
- Open the Kingdom menu and navigate to the Policies tab.
- Propose and vote for the Noble Retinues policy, which grants +40 party size to all tier 5+ clan leaders.
- Propose and vote for the Royal Guard policy, which grants an additional +80 party size directly to the ruler of the kingdom.
- If running caravan fleets, enact Land Tax or Charter of Liberties to safeguard income streams, offsetting the massive daily upkeep of your expanded forces.
Step 4: Configure and Expand Modded Naval Fleets
For players utilizing naval-specific mods that introduce physical fleets on the global map, you must interact with custom coastal town scripts to purchase, upgrade, and scale your ships.
- Travel to a major coastal settlement (such as Sanala, Galend, or Balgard in modified maps).
- Access the custom "Local Port" or "Harbor" menu option added by your active naval mod.
- Purchase transports, galleys, or warships using your Denar reserves. Each ship has a specific troop transport capacity (typically ranging from 20 to 100 troops per vessel).
- If your mod permits configuration edits, navigate to your game's directory at
Mount & Blade II Bannerlord\Modules\ModName\ModuleDataand open the settings XML file using a text editor. Locate the variable labeledMaxShipsPerPartyorBaseNavalCapacityand adjust the numerical integer to your desired balance limit.
Warning: Modifying XML files directly can cause game crashes if the values exceed the engine's rendering limits. Always create a backup copy of the configuration file before editing any numerical parameters.
Bannerlord War Sails Fleet Size Guide
Technical Parameters for Party Limits and Modded Fleet Scaling
The table below outlines the mechanical scaling of your forces based on vanilla progression metrics and standard modded naval equivalents. Use these benchmarks to plan your economic and administrative growth.
| Progression Stage | Clan Tier Level | Active Companion Parties | Avg. Vanilla Party Limit | Modded Naval Ship Cap | Required Daily Upkeep (Est.) |
|---|---|---|---|---|---|
| Early Game | Tier 1 | 1 | 50 – 80 Troops | 1 Transport | 300 – 600 Denars |
| Mercenary | Tier 2 | 2 | 80 – 120 Troops | 2 Transports | 800 – 1,500 Denars |
| Vassal | Tier 3 | 3 | 120 – 180 Troops | 3 Galleys | 2,000 – 4,000 Denars |
| Minor Lord | Tier 4 | 4 | 180 – 240 Troops | 4 Galleys | 5,000 – 8,000 Denars |
| Great Faction | Tier 5 | 5 | 240 – 320 Troops | 5 Warships | 10,000 – 15,000 Denars |
| Empire Ruler | Tier 6 | 5 | 320 – 500+ Troops | Unlimited (Wealth Dependent) | 20,000+ Denars |
Common Campaign Leadership Failures and Quick Resolutions
Issue 1: Party or Fleet Capacity Unexpectedly Drops
- Root Cause: Your active Quartermaster was wounded in battle, died of old age, or was captured by an enemy lord. When the designated Quartermaster is incapacitated, the party leadership role defaults back to your main character, immediately losing all skill-based capacity bonuses and causing high-tier troops to desert due to over-capacity limits.
- Actionable Fix: Open the Clan screen immediately after any major engagement. Check the Roles tab and verify that a healthy companion with high Steward stats is actively assigned as the Quartermaster. If your primary Quartermaster is dead or captured, temporarily assign your next best companion to prevent troop desertion until a permanent replacement can be recruited.
Issue 2: Companion-Led Parties Constantly Get Defeated or Captured
- Root Cause: Companion parties start with low-tier troops and lack the AI sophistication to avoid larger hostile groups, leading to frequent defeats and loss of your fielded "fleet."
- Actionable Fix: When creating a new clan party, do not send the companion out empty-handed. Manually transfer 30 to 50 high-tier, fast-moving cavalry units from your main party into their inventory. Additionally, open the Clan/Parties menu, select their party, and set their wage limit to "Unlimited" or "High" to allow them to recruit top-tier recruits from local villages automatically.
Issue 3: Extreme Financial Deficit from Supporting a Large Army
- Root Cause: The cumulative daily wages of multiple large parties and naval fleets exceed your passive town, castle, and workshop revenues.
- Actionable Fix: Transition your excess companion parties into an active Army. Creating an Army with your own clan members costs zero Influence. Once united, use this combined force to capture high-prosperity towns. Ensure you pass the Tolls and Debasement of the Coinage kingdom policies to bolster your passive tax yields, offsetting the operational costs of your massive military footprint.
Frequently Asked Questions
How does the Steward skill affect party size?
Each level in the Steward skill increases your maximum party capacity by approximately 0.25% to 0.5%, depending on active perks. Perks like Sweatbread (+10 party size) and Ruler (+5 party size per town held) add flat, permanent increases to this cap.
Can you build actual naval fleets in vanilla Bannerlord?
No, the vanilla version of Mount & Blade II: Bannerlord does not feature controllable naval combat or physical fleets. Water travel is restricted to automated ferry points on the campaign map. To experience true maritime warfare, ship purchasing, and naval fleet management, you must install community overhauls such as the Europe Campaign Map or Lemmy's Europe Map.
What is the maximum party size achievable in vanilla Bannerlord?
A player can achieve a personal party size exceeding 500 troops. This requires reaching Clan Tier 6, maximizing the Steward skill to 300, serving as a faction Ruler, and enacting the Royal Guard (+80) and Noble Retinues (+40) kingdom policies.
How do I increase the number of active caravans under my command?
Your caravan fleet capacity is directly tied to your Companion limit, which scales with your Clan Tier. Additionally, selecting the Artisan Community perk in the Trade skill tree or the Content Coven perk can help optimize caravan performance and passive income generation.
Why are my troops deserting even though my party is under the limit?
Troops will desert if your party runs completely out of food or if your party morale drops below 15. Ensure you maintain a constant, diverse supply of food and win battles regularly to keep morale high, regardless of your physical party capacity limits.
Dominate Calradia with Your Ultimate Force
Now that you know how to expand your command limits, it is time to build an army that no faction can match. Equip your companions, enact powerful policies, and lead your massive host to absolute victory across land and sea.